172 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			172 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  *
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|  * (C) COPYRIGHT 2010-2015 ARM Limited. All rights reserved.
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|  *
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|  * This program is free software and is provided to you under the terms of the
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|  * GNU General Public License version 2 as published by the Free Software
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|  * Foundation, and any use by you of this program is subject to the terms
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|  * of such GNU licence.
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|  *
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|  * A copy of the licence is included with the program, and can also be obtained
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|  * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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|  * Boston, MA  02110-1301, USA.
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|  *
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|  */
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| 
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| 
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| 
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| 
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| 
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| /**
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|  * @file mali_kbase_pm.h
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|  * Power management API definitions
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|  */
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| 
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| #ifndef _KBASE_PM_H_
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| #define _KBASE_PM_H_
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| 
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| #include "mali_kbase_hwaccess_pm.h"
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| 
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| #define PM_ENABLE_IRQS       0x01
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| #define PM_HW_ISSUES_DETECT  0x02
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| 
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| 
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| /** Initialize the power management framework.
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|  *
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|  * Must be called before any other power management function
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|  *
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|  * @param kbdev     The kbase device structure for the device (must be a valid pointer)
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|  *
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|  * @return 0 if the power management framework was successfully initialized.
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|  */
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| int kbase_pm_init(struct kbase_device *kbdev);
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| 
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| /** Power up GPU after all modules have been initialized and interrupt handlers installed.
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|  *
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|  * @param kbdev     The kbase device structure for the device (must be a valid pointer)
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|  *
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|  * @param flags     Flags to pass on to kbase_pm_init_hw
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|  *
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|  * @return 0 if powerup was successful.
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|  */
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| int kbase_pm_powerup(struct kbase_device *kbdev, unsigned int flags);
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| 
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| /**
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|  * Halt the power management framework.
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|  * Should ensure that no new interrupts are generated,
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|  * but allow any currently running interrupt handlers to complete successfully.
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|  * The GPU is forced off by the time this function returns, regardless of
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|  * whether or not the active power policy asks for the GPU to be powered off.
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|  *
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|  * @param kbdev     The kbase device structure for the device (must be a valid pointer)
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|  */
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| void kbase_pm_halt(struct kbase_device *kbdev);
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| 
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| /** Terminate the power management framework.
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|  *
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|  * No power management functions may be called after this
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|  * (except @ref kbase_pm_init)
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|  *
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|  * @param kbdev     The kbase device structure for the device (must be a valid pointer)
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|  */
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| void kbase_pm_term(struct kbase_device *kbdev);
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| 
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| /** Increment the count of active contexts.
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|  *
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|  * This function should be called when a context is about to submit a job. It informs the active power policy that the
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|  * GPU is going to be in use shortly and the policy is expected to start turning on the GPU.
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|  *
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|  * This function will block until the GPU is available.
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|  *
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|  * This function ASSERTS if a suspend is occuring/has occurred whilst this is
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|  * in use. Use kbase_pm_contect_active_unless_suspending() instead.
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|  *
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|  * @note a Suspend is only visible to Kernel threads; user-space threads in a
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|  * syscall cannot witness a suspend, because they are frozen before the suspend
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|  * begins.
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|  *
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|  * @param kbdev     The kbase device structure for the device (must be a valid pointer)
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|  */
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| void kbase_pm_context_active(struct kbase_device *kbdev);
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| 
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| 
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| /** Handler codes for doing kbase_pm_context_active_handle_suspend() */
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| enum kbase_pm_suspend_handler {
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| 	/** A suspend is not expected/not possible - this is the same as
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| 	 * kbase_pm_context_active() */
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| 	KBASE_PM_SUSPEND_HANDLER_NOT_POSSIBLE,
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| 	/** If we're suspending, fail and don't increase the active count */
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| 	KBASE_PM_SUSPEND_HANDLER_DONT_INCREASE,
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| 	/** If we're suspending, succeed and allow the active count to increase iff
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| 	 * it didn't go from 0->1 (i.e., we didn't re-activate the GPU).
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| 	 *
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| 	 * This should only be used when there is a bounded time on the activation
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| 	 * (e.g. guarantee it's going to be idled very soon after) */
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| 	KBASE_PM_SUSPEND_HANDLER_DONT_REACTIVATE
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| };
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| 
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| /** Suspend 'safe' variant of kbase_pm_context_active()
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|  *
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|  * If a suspend is in progress, this allows for various different ways of
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|  * handling the suspend. Refer to @ref enum kbase_pm_suspend_handler for details.
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|  *
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|  * We returns a status code indicating whether we're allowed to keep the GPU
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|  * active during the suspend, depending on the handler code. If the status code
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|  * indicates a failure, the caller must abort whatever operation it was
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|  * attempting, and potentially queue it up for after the OS has resumed.
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|  *
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|  * @param kbdev     The kbase device structure for the device (must be a valid pointer)
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|  * @param suspend_handler The handler code for how to handle a suspend that might occur
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|  * @return zero     Indicates success
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|  * @return non-zero Indicates failure due to the system being suspending/suspended.
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|  */
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| int kbase_pm_context_active_handle_suspend(struct kbase_device *kbdev, enum kbase_pm_suspend_handler suspend_handler);
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| 
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| /** Decrement the reference count of active contexts.
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|  *
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|  * This function should be called when a context becomes idle. After this call the GPU may be turned off by the power
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|  * policy so the calling code should ensure that it does not access the GPU's registers.
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|  *
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|  * @param kbdev     The kbase device structure for the device (must be a valid pointer)
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|  */
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| void kbase_pm_context_idle(struct kbase_device *kbdev);
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| 
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| /**
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|  * Suspend the GPU and prevent any further register accesses to it from Kernel
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|  * threads.
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|  *
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|  * This is called in response to an OS suspend event, and calls into the various
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|  * kbase components to complete the suspend.
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|  *
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|  * @note the mechanisms used here rely on all user-space threads being frozen
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|  * by the OS before we suspend. Otherwise, an IOCTL could occur that powers up
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|  * the GPU e.g. via atom submission.
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|  *
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|  * @param kbdev     The kbase device structure for the device (must be a valid pointer)
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|  */
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| void kbase_pm_suspend(struct kbase_device *kbdev);
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| 
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| /**
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|  * Resume the GPU, allow register accesses to it, and resume running atoms on
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|  * the GPU.
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|  *
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|  * This is called in response to an OS resume event, and calls into the various
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|  * kbase components to complete the resume.
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|  *
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|  * @param kbdev     The kbase device structure for the device (must be a valid pointer)
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|  */
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| void kbase_pm_resume(struct kbase_device *kbdev);
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| 
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| /**
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|  * kbase_pm_vsync_callback - vsync callback
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|  *
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|  * @buffer_updated: 1 if a new frame was displayed, 0 otherwise
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|  * @data: Pointer to the kbase device as returned by kbase_find_device()
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|  *
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|  * Callback function used to notify the power management code that a vsync has
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|  * occurred on the display.
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|  */
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| void kbase_pm_vsync_callback(int buffer_updated, void *data);
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| 
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| #endif				/* _KBASE_PM_H_ */
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