511 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			511 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  *
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|  * (C) COPYRIGHT 2011-2017 ARM Limited. All rights reserved.
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|  *
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|  * This program is free software and is provided to you under the terms of the
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|  * GNU General Public License version 2 as published by the Free Software
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|  * Foundation, and any use by you of this program is subject to the terms
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|  * of such GNU licence.
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|  *
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|  * A copy of the licence is included with the program, and can also be obtained
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|  * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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|  * Boston, MA  02110-1301, USA.
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|  *
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|  */
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| 
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| 
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| 
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| 
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| 
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| /*
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|  * Base kernel property query APIs
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|  */
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| 
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| #include <mali_kbase.h>
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| #include <mali_midg_regmap.h>
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| #include <mali_kbase_gpuprops.h>
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| #include <mali_kbase_config_defaults.h>
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| #include <mali_kbase_hwaccess_gpuprops.h>
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| #include "mali_kbase_ioctl.h"
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| #include <linux/clk.h>
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| 
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| /**
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|  * KBASE_UBFX32 - Extracts bits from a 32-bit bitfield.
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|  * @value:  The value from which to extract bits.
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|  * @offset: The first bit to extract (0 being the LSB).
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|  * @size:   The number of bits to extract.
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|  *
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|  * Context: @offset + @size <= 32.
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|  *
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|  * Return: Bits [@offset, @offset + @size) from @value.
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|  */
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| /* from mali_cdsb.h */
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| #define KBASE_UBFX32(value, offset, size) \
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| 	(((u32)(value) >> (u32)(offset)) & (u32)((1ULL << (u32)(size)) - 1))
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| 
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| int kbase_gpuprops_uk_get_props(struct kbase_context *kctx, struct kbase_uk_gpuprops * const kbase_props)
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| {
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| 	kbase_gpu_clk_speed_func get_gpu_speed_mhz;
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| 	u32 gpu_speed_mhz;
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| 	int rc = 1;
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| 
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| 	KBASE_DEBUG_ASSERT(NULL != kctx);
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| 	KBASE_DEBUG_ASSERT(NULL != kbase_props);
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| 
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| 	/* Current GPU speed is requested from the system integrator via the GPU_SPEED_FUNC function.
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| 	 * If that function fails, or the function is not provided by the system integrator, we report the maximum
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| 	 * GPU speed as specified by GPU_FREQ_KHZ_MAX.
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| 	 */
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| 	get_gpu_speed_mhz = (kbase_gpu_clk_speed_func) GPU_SPEED_FUNC;
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| 	if (get_gpu_speed_mhz != NULL) {
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| 		rc = get_gpu_speed_mhz(&gpu_speed_mhz);
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| #ifdef CONFIG_MALI_DEBUG
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| 		/* Issue a warning message when the reported GPU speed falls outside the min/max range */
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| 		if (rc == 0) {
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| 			u32 gpu_speed_khz = gpu_speed_mhz * 1000;
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| 
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| 			if (gpu_speed_khz < kctx->kbdev->gpu_props.props.core_props.gpu_freq_khz_min ||
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| 					gpu_speed_khz > kctx->kbdev->gpu_props.props.core_props.gpu_freq_khz_max)
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| 				dev_warn(kctx->kbdev->dev, "GPU Speed is outside of min/max range (got %lu Khz, min %lu Khz, max %lu Khz)\n",
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| 						(unsigned long)gpu_speed_khz,
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| 						(unsigned long)kctx->kbdev->gpu_props.props.core_props.gpu_freq_khz_min,
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| 						(unsigned long)kctx->kbdev->gpu_props.props.core_props.gpu_freq_khz_max);
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| 		}
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| #endif				/* CONFIG_MALI_DEBUG */
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| 	}
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| 	if (kctx->kbdev->clock) {
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| 		gpu_speed_mhz = clk_get_rate(kctx->kbdev->clock) / 1000000;
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| 		rc = 0;
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| 	}
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| 	if (rc != 0)
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| 		gpu_speed_mhz = kctx->kbdev->gpu_props.props.core_props.gpu_freq_khz_max / 1000;
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| 
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| 	kctx->kbdev->gpu_props.props.core_props.gpu_speed_mhz = gpu_speed_mhz;
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| 
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| 	memcpy(&kbase_props->props, &kctx->kbdev->gpu_props.props, sizeof(kbase_props->props));
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| 
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| 	/* Before API 8.2 they expect L3 cache info here, which was always 0 */
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| 	if (kctx->api_version < KBASE_API_VERSION(8, 2))
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| 		kbase_props->props.raw_props.suspend_size = 0;
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| 
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| 	return 0;
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| }
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| 
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| static void kbase_gpuprops_construct_coherent_groups(base_gpu_props * const props)
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| {
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| 	struct mali_base_gpu_coherent_group *current_group;
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| 	u64 group_present;
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| 	u64 group_mask;
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| 	u64 first_set, first_set_prev;
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| 	u32 num_groups = 0;
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| 
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| 	KBASE_DEBUG_ASSERT(NULL != props);
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| 
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| 	props->coherency_info.coherency = props->raw_props.mem_features;
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| 	props->coherency_info.num_core_groups = hweight64(props->raw_props.l2_present);
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| 
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| 	if (props->coherency_info.coherency & GROUPS_L2_COHERENT) {
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| 		/* Group is l2 coherent */
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| 		group_present = props->raw_props.l2_present;
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| 	} else {
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| 		/* Group is l1 coherent */
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| 		group_present = props->raw_props.shader_present;
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| 	}
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| 
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| 	/*
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| 	 * The coherent group mask can be computed from the l2 present
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| 	 * register.
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| 	 *
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| 	 * For the coherent group n:
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| 	 * group_mask[n] = (first_set[n] - 1) & ~(first_set[n-1] - 1)
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| 	 * where first_set is group_present with only its nth set-bit kept
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| 	 * (i.e. the position from where a new group starts).
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| 	 *
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| 	 * For instance if the groups are l2 coherent and l2_present=0x0..01111:
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| 	 * The first mask is:
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| 	 * group_mask[1] = (first_set[1] - 1) & ~(first_set[0] - 1)
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| 	 *               = (0x0..010     - 1) & ~(0x0..01      - 1)
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| 	 *               =  0x0..00f
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| 	 * The second mask is:
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| 	 * group_mask[2] = (first_set[2] - 1) & ~(first_set[1] - 1)
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| 	 *               = (0x0..100     - 1) & ~(0x0..010     - 1)
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| 	 *               =  0x0..0f0
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| 	 * And so on until all the bits from group_present have been cleared
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| 	 * (i.e. there is no group left).
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| 	 */
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| 
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| 	current_group = props->coherency_info.group;
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| 	first_set = group_present & ~(group_present - 1);
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| 
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| 	while (group_present != 0 && num_groups < BASE_MAX_COHERENT_GROUPS) {
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| 		group_present -= first_set;	/* Clear the current group bit */
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| 		first_set_prev = first_set;
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| 
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| 		first_set = group_present & ~(group_present - 1);
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| 		group_mask = (first_set - 1) & ~(first_set_prev - 1);
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| 
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| 		/* Populate the coherent_group structure for each group */
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| 		current_group->core_mask = group_mask & props->raw_props.shader_present;
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| 		current_group->num_cores = hweight64(current_group->core_mask);
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| 
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| 		num_groups++;
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| 		current_group++;
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| 	}
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| 
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| 	if (group_present != 0)
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| 		pr_warn("Too many coherent groups (keeping only %d groups).\n", BASE_MAX_COHERENT_GROUPS);
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| 
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| 	props->coherency_info.num_groups = num_groups;
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| }
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| 
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| /**
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|  * kbase_gpuprops_get_props - Get the GPU configuration
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|  * @gpu_props: The &base_gpu_props structure
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|  * @kbdev: The &struct kbase_device structure for the device
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|  *
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|  * Fill the &base_gpu_props structure with values from the GPU configuration
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|  * registers. Only the raw properties are filled in this function
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|  */
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| static void kbase_gpuprops_get_props(base_gpu_props * const gpu_props, struct kbase_device *kbdev)
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| {
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| 	struct kbase_gpuprops_regdump regdump;
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| 	int i;
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| 
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| 	KBASE_DEBUG_ASSERT(NULL != kbdev);
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| 	KBASE_DEBUG_ASSERT(NULL != gpu_props);
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| 
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| 	/* Dump relevant registers */
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| 	kbase_backend_gpuprops_get(kbdev, ®dump);
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| 
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| 	gpu_props->raw_props.gpu_id = regdump.gpu_id;
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| 	gpu_props->raw_props.tiler_features = regdump.tiler_features;
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| 	gpu_props->raw_props.mem_features = regdump.mem_features;
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| 	gpu_props->raw_props.mmu_features = regdump.mmu_features;
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| 	gpu_props->raw_props.l2_features = regdump.l2_features;
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| 	gpu_props->raw_props.suspend_size = regdump.suspend_size;
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| 
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| 	gpu_props->raw_props.as_present = regdump.as_present;
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| 	gpu_props->raw_props.js_present = regdump.js_present;
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| 	gpu_props->raw_props.shader_present =
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| 		((u64) regdump.shader_present_hi << 32) +
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| 		regdump.shader_present_lo;
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| 	gpu_props->raw_props.tiler_present =
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| 		((u64) regdump.tiler_present_hi << 32) +
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| 		regdump.tiler_present_lo;
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| 	gpu_props->raw_props.l2_present =
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| 		((u64) regdump.l2_present_hi << 32) +
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| 		regdump.l2_present_lo;
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| #ifdef CONFIG_MALI_CORESTACK
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| 	gpu_props->raw_props.stack_present =
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| 		((u64) regdump.stack_present_hi << 32) +
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| 		regdump.stack_present_lo;
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| #else /* CONFIG_MALI_CORESTACK */
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| 	gpu_props->raw_props.stack_present = 0;
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| #endif /* CONFIG_MALI_CORESTACK */
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| 
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| 	for (i = 0; i < GPU_MAX_JOB_SLOTS; i++)
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| 		gpu_props->raw_props.js_features[i] = regdump.js_features[i];
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| 
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| 	for (i = 0; i < BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS; i++)
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| 		gpu_props->raw_props.texture_features[i] = regdump.texture_features[i];
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| 
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| 	gpu_props->raw_props.thread_max_barrier_size = regdump.thread_max_barrier_size;
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| 	gpu_props->raw_props.thread_max_threads = regdump.thread_max_threads;
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| 	gpu_props->raw_props.thread_max_workgroup_size = regdump.thread_max_workgroup_size;
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| 	gpu_props->raw_props.thread_features = regdump.thread_features;
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| }
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| 
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| void kbase_gpuprops_update_core_props_gpu_id(base_gpu_props * const gpu_props)
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| {
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| 	gpu_props->core_props.version_status = KBASE_UBFX32(gpu_props->raw_props.gpu_id, 0U, 4);
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| 	gpu_props->core_props.minor_revision = KBASE_UBFX32(gpu_props->raw_props.gpu_id, 4U, 8);
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| 	gpu_props->core_props.major_revision = KBASE_UBFX32(gpu_props->raw_props.gpu_id, 12U, 4);
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| 	gpu_props->core_props.product_id = KBASE_UBFX32(gpu_props->raw_props.gpu_id, 16U, 16);
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| }
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| 
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| /**
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|  * kbase_gpuprops_calculate_props - Calculate the derived properties
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|  * @gpu_props: The &base_gpu_props structure
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|  * @kbdev:     The &struct kbase_device structure for the device
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|  *
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|  * Fill the &base_gpu_props structure with values derived from the GPU
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|  * configuration registers
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|  */
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| static void kbase_gpuprops_calculate_props(base_gpu_props * const gpu_props, struct kbase_device *kbdev)
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| {
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| 	int i;
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| 
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| 	/* Populate the base_gpu_props structure */
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| 	kbase_gpuprops_update_core_props_gpu_id(gpu_props);
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| 	gpu_props->core_props.log2_program_counter_size = KBASE_GPU_PC_SIZE_LOG2;
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| 	gpu_props->core_props.gpu_available_memory_size = totalram_pages() << PAGE_SHIFT;
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| 
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| 	for (i = 0; i < BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS; i++)
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| 		gpu_props->core_props.texture_features[i] = gpu_props->raw_props.texture_features[i];
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| 
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| 	gpu_props->l2_props.log2_line_size = KBASE_UBFX32(gpu_props->raw_props.l2_features, 0U, 8);
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| 	gpu_props->l2_props.log2_cache_size = KBASE_UBFX32(gpu_props->raw_props.l2_features, 16U, 8);
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| 
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| 	/* Field with number of l2 slices is added to MEM_FEATURES register
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| 	 * since t76x. Below code assumes that for older GPU reserved bits will
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| 	 * be read as zero. */
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| 	gpu_props->l2_props.num_l2_slices =
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| 		KBASE_UBFX32(gpu_props->raw_props.mem_features, 8U, 4) + 1;
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| 
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| 	gpu_props->tiler_props.bin_size_bytes = 1 << KBASE_UBFX32(gpu_props->raw_props.tiler_features, 0U, 6);
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| 	gpu_props->tiler_props.max_active_levels = KBASE_UBFX32(gpu_props->raw_props.tiler_features, 8U, 4);
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| 
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| 	if (gpu_props->raw_props.thread_max_threads == 0)
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| 		gpu_props->thread_props.max_threads = THREAD_MT_DEFAULT;
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| 	else
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| 		gpu_props->thread_props.max_threads = gpu_props->raw_props.thread_max_threads;
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| 
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| 	if (gpu_props->raw_props.thread_max_workgroup_size == 0)
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| 		gpu_props->thread_props.max_workgroup_size = THREAD_MWS_DEFAULT;
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| 	else
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| 		gpu_props->thread_props.max_workgroup_size = gpu_props->raw_props.thread_max_workgroup_size;
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| 
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| 	if (gpu_props->raw_props.thread_max_barrier_size == 0)
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| 		gpu_props->thread_props.max_barrier_size = THREAD_MBS_DEFAULT;
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| 	else
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| 		gpu_props->thread_props.max_barrier_size = gpu_props->raw_props.thread_max_barrier_size;
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| 
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| 	gpu_props->thread_props.max_registers = KBASE_UBFX32(gpu_props->raw_props.thread_features, 0U, 16);
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| 	gpu_props->thread_props.max_task_queue = KBASE_UBFX32(gpu_props->raw_props.thread_features, 16U, 8);
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| 	gpu_props->thread_props.max_thread_group_split = KBASE_UBFX32(gpu_props->raw_props.thread_features, 24U, 6);
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| 	gpu_props->thread_props.impl_tech = KBASE_UBFX32(gpu_props->raw_props.thread_features, 30U, 2);
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| 
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| 	/* If values are not specified, then use defaults */
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| 	if (gpu_props->thread_props.max_registers == 0) {
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| 		gpu_props->thread_props.max_registers = THREAD_MR_DEFAULT;
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| 		gpu_props->thread_props.max_task_queue = THREAD_MTQ_DEFAULT;
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| 		gpu_props->thread_props.max_thread_group_split = THREAD_MTGS_DEFAULT;
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| 	}
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| 	/* Initialize the coherent_group structure for each group */
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| 	kbase_gpuprops_construct_coherent_groups(gpu_props);
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| }
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| 
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| void kbase_gpuprops_set(struct kbase_device *kbdev)
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| {
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| 	struct kbase_gpu_props *gpu_props;
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| 	struct gpu_raw_gpu_props *raw;
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| 
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| 	KBASE_DEBUG_ASSERT(NULL != kbdev);
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| 	gpu_props = &kbdev->gpu_props;
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| 	raw = &gpu_props->props.raw_props;
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| 
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| 	/* Initialize the base_gpu_props structure from the hardware */
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| 	kbase_gpuprops_get_props(&gpu_props->props, kbdev);
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| 
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| 	/* Populate the derived properties */
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| 	kbase_gpuprops_calculate_props(&gpu_props->props, kbdev);
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| 
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| 	/* Populate kbase-only fields */
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| 	gpu_props->l2_props.associativity = KBASE_UBFX32(raw->l2_features, 8U, 8);
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| 	gpu_props->l2_props.external_bus_width = KBASE_UBFX32(raw->l2_features, 24U, 8);
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| 
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| 	gpu_props->mem.core_group = KBASE_UBFX32(raw->mem_features, 0U, 1);
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| 
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| 	gpu_props->mmu.va_bits = KBASE_UBFX32(raw->mmu_features, 0U, 8);
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| 	gpu_props->mmu.pa_bits = KBASE_UBFX32(raw->mmu_features, 8U, 8);
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| 
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| 	gpu_props->num_cores = hweight64(raw->shader_present);
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| 	gpu_props->num_core_groups = hweight64(raw->l2_present);
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| 	gpu_props->num_address_spaces = hweight32(raw->as_present);
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| 	gpu_props->num_job_slots = hweight32(raw->js_present);
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| }
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| 
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| void kbase_gpuprops_set_features(struct kbase_device *kbdev)
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| {
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| 	base_gpu_props *gpu_props;
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| 	struct kbase_gpuprops_regdump regdump;
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| 
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| 	gpu_props = &kbdev->gpu_props.props;
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| 
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| 	/* Dump relevant registers */
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| 	kbase_backend_gpuprops_get_features(kbdev, ®dump);
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| 
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| 	/*
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| 	 * Copy the raw value from the register, later this will get turned
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| 	 * into the selected coherency mode.
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| 	 * Additionally, add non-coherent mode, as this is always supported.
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| 	 */
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| 	gpu_props->raw_props.coherency_mode = regdump.coherency_features |
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| 		COHERENCY_FEATURE_BIT(COHERENCY_NONE);
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| }
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| 
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| static struct {
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| 	u32 type;
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| 	size_t offset;
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| 	int size;
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| } gpu_property_mapping[] = {
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| #define PROP(name, member) \
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| 	{KBASE_GPUPROP_ ## name, offsetof(struct mali_base_gpu_props, member), \
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| 		sizeof(((struct mali_base_gpu_props *)0)->member)}
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| 	PROP(PRODUCT_ID,                  core_props.product_id),
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| 	PROP(VERSION_STATUS,              core_props.version_status),
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| 	PROP(MINOR_REVISION,              core_props.minor_revision),
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| 	PROP(MAJOR_REVISION,              core_props.major_revision),
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| 	PROP(GPU_SPEED_MHZ,               core_props.gpu_speed_mhz),
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| 	PROP(GPU_FREQ_KHZ_MAX,            core_props.gpu_freq_khz_max),
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| 	PROP(GPU_FREQ_KHZ_MIN,            core_props.gpu_freq_khz_min),
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| 	PROP(LOG2_PROGRAM_COUNTER_SIZE,   core_props.log2_program_counter_size),
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| 	PROP(TEXTURE_FEATURES_0,          core_props.texture_features[0]),
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| 	PROP(TEXTURE_FEATURES_1,          core_props.texture_features[1]),
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| 	PROP(TEXTURE_FEATURES_2,          core_props.texture_features[2]),
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| 	PROP(GPU_AVAILABLE_MEMORY_SIZE,   core_props.gpu_available_memory_size),
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| 
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| 	PROP(L2_LOG2_LINE_SIZE,           l2_props.log2_line_size),
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| 	PROP(L2_LOG2_CACHE_SIZE,          l2_props.log2_cache_size),
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| 	PROP(L2_NUM_L2_SLICES,            l2_props.num_l2_slices),
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| 
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| 	PROP(TILER_BIN_SIZE_BYTES,        tiler_props.bin_size_bytes),
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| 	PROP(TILER_MAX_ACTIVE_LEVELS,     tiler_props.max_active_levels),
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| 
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| 	PROP(MAX_THREADS,                 thread_props.max_threads),
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| 	PROP(MAX_WORKGROUP_SIZE,          thread_props.max_workgroup_size),
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| 	PROP(MAX_BARRIER_SIZE,            thread_props.max_barrier_size),
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| 	PROP(MAX_REGISTERS,               thread_props.max_registers),
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| 	PROP(MAX_TASK_QUEUE,              thread_props.max_task_queue),
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| 	PROP(MAX_THREAD_GROUP_SPLIT,      thread_props.max_thread_group_split),
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| 	PROP(IMPL_TECH,                   thread_props.impl_tech),
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| 
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| 	PROP(RAW_SHADER_PRESENT,          raw_props.shader_present),
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| 	PROP(RAW_TILER_PRESENT,           raw_props.tiler_present),
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| 	PROP(RAW_L2_PRESENT,              raw_props.l2_present),
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| 	PROP(RAW_STACK_PRESENT,           raw_props.stack_present),
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| 	PROP(RAW_L2_FEATURES,             raw_props.l2_features),
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| 	PROP(RAW_SUSPEND_SIZE,            raw_props.suspend_size),
 | |
| 	PROP(RAW_MEM_FEATURES,            raw_props.mem_features),
 | |
| 	PROP(RAW_MMU_FEATURES,            raw_props.mmu_features),
 | |
| 	PROP(RAW_AS_PRESENT,              raw_props.as_present),
 | |
| 	PROP(RAW_JS_PRESENT,              raw_props.js_present),
 | |
| 	PROP(RAW_JS_FEATURES_0,           raw_props.js_features[0]),
 | |
| 	PROP(RAW_JS_FEATURES_1,           raw_props.js_features[1]),
 | |
| 	PROP(RAW_JS_FEATURES_2,           raw_props.js_features[2]),
 | |
| 	PROP(RAW_JS_FEATURES_3,           raw_props.js_features[3]),
 | |
| 	PROP(RAW_JS_FEATURES_4,           raw_props.js_features[4]),
 | |
| 	PROP(RAW_JS_FEATURES_5,           raw_props.js_features[5]),
 | |
| 	PROP(RAW_JS_FEATURES_6,           raw_props.js_features[6]),
 | |
| 	PROP(RAW_JS_FEATURES_7,           raw_props.js_features[7]),
 | |
| 	PROP(RAW_JS_FEATURES_8,           raw_props.js_features[8]),
 | |
| 	PROP(RAW_JS_FEATURES_9,           raw_props.js_features[9]),
 | |
| 	PROP(RAW_JS_FEATURES_10,          raw_props.js_features[10]),
 | |
| 	PROP(RAW_JS_FEATURES_11,          raw_props.js_features[11]),
 | |
| 	PROP(RAW_JS_FEATURES_12,          raw_props.js_features[12]),
 | |
| 	PROP(RAW_JS_FEATURES_13,          raw_props.js_features[13]),
 | |
| 	PROP(RAW_JS_FEATURES_14,          raw_props.js_features[14]),
 | |
| 	PROP(RAW_JS_FEATURES_15,          raw_props.js_features[15]),
 | |
| 	PROP(RAW_TILER_FEATURES,          raw_props.tiler_features),
 | |
| 	PROP(RAW_TEXTURE_FEATURES_0,      raw_props.texture_features[0]),
 | |
| 	PROP(RAW_TEXTURE_FEATURES_1,      raw_props.texture_features[1]),
 | |
| 	PROP(RAW_TEXTURE_FEATURES_2,      raw_props.texture_features[2]),
 | |
| 	PROP(RAW_GPU_ID,                  raw_props.gpu_id),
 | |
| 	PROP(RAW_THREAD_MAX_THREADS,      raw_props.thread_max_threads),
 | |
| 	PROP(RAW_THREAD_MAX_WORKGROUP_SIZE,
 | |
| 			raw_props.thread_max_workgroup_size),
 | |
| 	PROP(RAW_THREAD_MAX_BARRIER_SIZE, raw_props.thread_max_barrier_size),
 | |
| 	PROP(RAW_THREAD_FEATURES,         raw_props.thread_features),
 | |
| 	PROP(RAW_COHERENCY_MODE,          raw_props.coherency_mode),
 | |
| 
 | |
| 	PROP(COHERENCY_NUM_GROUPS,        coherency_info.num_groups),
 | |
| 	PROP(COHERENCY_NUM_CORE_GROUPS,   coherency_info.num_core_groups),
 | |
| 	PROP(COHERENCY_COHERENCY,         coherency_info.coherency),
 | |
| 	PROP(COHERENCY_GROUP_0,           coherency_info.group[0].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_1,           coherency_info.group[1].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_2,           coherency_info.group[2].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_3,           coherency_info.group[3].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_4,           coherency_info.group[4].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_5,           coherency_info.group[5].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_6,           coherency_info.group[6].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_7,           coherency_info.group[7].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_8,           coherency_info.group[8].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_9,           coherency_info.group[9].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_10,          coherency_info.group[10].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_11,          coherency_info.group[11].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_12,          coherency_info.group[12].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_13,          coherency_info.group[13].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_14,          coherency_info.group[14].core_mask),
 | |
| 	PROP(COHERENCY_GROUP_15,          coherency_info.group[15].core_mask),
 | |
| 
 | |
| #undef PROP
 | |
| };
 | |
| 
 | |
| int kbase_gpuprops_populate_user_buffer(struct kbase_device *kbdev)
 | |
| {
 | |
| 	struct kbase_gpu_props *kprops = &kbdev->gpu_props;
 | |
| 	struct mali_base_gpu_props *props = &kprops->props;
 | |
| 	u32 count = ARRAY_SIZE(gpu_property_mapping);
 | |
| 	u32 i;
 | |
| 	u32 size = 0;
 | |
| 	u8 *p;
 | |
| 
 | |
| 	for (i = 0; i < count; i++) {
 | |
| 		/* 4 bytes for the ID, and the size of the property */
 | |
| 		size += 4 + gpu_property_mapping[i].size;
 | |
| 	}
 | |
| 
 | |
| 	kprops->prop_buffer_size = size;
 | |
| 	kprops->prop_buffer = kmalloc(size, GFP_KERNEL);
 | |
| 
 | |
| 	if (!kprops->prop_buffer) {
 | |
| 		kprops->prop_buffer_size = 0;
 | |
| 		return -ENOMEM;
 | |
| 	}
 | |
| 
 | |
| 	p = kprops->prop_buffer;
 | |
| 
 | |
| #define WRITE_U8(v) (*p++ = (v) & 0xFF)
 | |
| #define WRITE_U16(v) do { WRITE_U8(v); WRITE_U8((v) >> 8); } while (0)
 | |
| #define WRITE_U32(v) do { WRITE_U16(v); WRITE_U16((v) >> 16); } while (0)
 | |
| #define WRITE_U64(v) do { WRITE_U32(v); WRITE_U32((v) >> 32); } while (0)
 | |
| 
 | |
| 	for (i = 0; i < count; i++) {
 | |
| 		u32 type = gpu_property_mapping[i].type;
 | |
| 		u8 type_size;
 | |
| 		void *field = ((u8 *)props) + gpu_property_mapping[i].offset;
 | |
| 
 | |
| 		switch (gpu_property_mapping[i].size) {
 | |
| 		case 1:
 | |
| 			type_size = KBASE_GPUPROP_VALUE_SIZE_U8;
 | |
| 			break;
 | |
| 		case 2:
 | |
| 			type_size = KBASE_GPUPROP_VALUE_SIZE_U16;
 | |
| 			break;
 | |
| 		case 4:
 | |
| 			type_size = KBASE_GPUPROP_VALUE_SIZE_U32;
 | |
| 			break;
 | |
| 		case 8:
 | |
| 			type_size = KBASE_GPUPROP_VALUE_SIZE_U64;
 | |
| 			break;
 | |
| 		default:
 | |
| 			dev_err(kbdev->dev,
 | |
| 				"Invalid gpu_property_mapping type=%d size=%d",
 | |
| 				type, gpu_property_mapping[i].size);
 | |
| 			return -EINVAL;
 | |
| 		}
 | |
| 
 | |
| 		WRITE_U32((type<<2) | type_size);
 | |
| 
 | |
| 		switch (type_size) {
 | |
| 		case KBASE_GPUPROP_VALUE_SIZE_U8:
 | |
| 			WRITE_U8(*((u8 *)field));
 | |
| 			break;
 | |
| 		case KBASE_GPUPROP_VALUE_SIZE_U16:
 | |
| 			WRITE_U16(*((u16 *)field));
 | |
| 			break;
 | |
| 		case KBASE_GPUPROP_VALUE_SIZE_U32:
 | |
| 			WRITE_U32(*((u32 *)field));
 | |
| 			break;
 | |
| 		case KBASE_GPUPROP_VALUE_SIZE_U64:
 | |
| 			WRITE_U64(*((u64 *)field));
 | |
| 			break;
 | |
| 		default: /* Cannot be reached */
 | |
| 			WARN_ON(1);
 | |
| 			return -EINVAL;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 |