320 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			320 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
						|
/*
 | 
						|
 * decompress_common.c - Code shared by the XPRESS and LZX decompressors
 | 
						|
 *
 | 
						|
 * Copyright (C) 2015 Eric Biggers
 | 
						|
 */
 | 
						|
 | 
						|
#include "decompress_common.h"
 | 
						|
 | 
						|
/*
 | 
						|
 * make_huffman_decode_table() -
 | 
						|
 *
 | 
						|
 * Build a decoding table for a canonical prefix code, or "Huffman code".
 | 
						|
 *
 | 
						|
 * This is an internal function, not part of the library API!
 | 
						|
 *
 | 
						|
 * This takes as input the length of the codeword for each symbol in the
 | 
						|
 * alphabet and produces as output a table that can be used for fast
 | 
						|
 * decoding of prefix-encoded symbols using read_huffsym().
 | 
						|
 *
 | 
						|
 * Strictly speaking, a canonical prefix code might not be a Huffman
 | 
						|
 * code.  But this algorithm will work either way; and in fact, since
 | 
						|
 * Huffman codes are defined in terms of symbol frequencies, there is no
 | 
						|
 * way for the decompressor to know whether the code is a true Huffman
 | 
						|
 * code or not until all symbols have been decoded.
 | 
						|
 *
 | 
						|
 * Because the prefix code is assumed to be "canonical", it can be
 | 
						|
 * reconstructed directly from the codeword lengths.  A prefix code is
 | 
						|
 * canonical if and only if a longer codeword never lexicographically
 | 
						|
 * precedes a shorter codeword, and the lexicographic ordering of
 | 
						|
 * codewords of the same length is the same as the lexicographic ordering
 | 
						|
 * of the corresponding symbols.  Consequently, we can sort the symbols
 | 
						|
 * primarily by codeword length and secondarily by symbol value, then
 | 
						|
 * reconstruct the prefix code by generating codewords lexicographically
 | 
						|
 * in that order.
 | 
						|
 *
 | 
						|
 * This function does not, however, generate the prefix code explicitly.
 | 
						|
 * Instead, it directly builds a table for decoding symbols using the
 | 
						|
 * code.  The basic idea is this: given the next 'max_codeword_len' bits
 | 
						|
 * in the input, we can look up the decoded symbol by indexing a table
 | 
						|
 * containing 2**max_codeword_len entries.  A codeword with length
 | 
						|
 * 'max_codeword_len' will have exactly one entry in this table, whereas
 | 
						|
 * a codeword shorter than 'max_codeword_len' will have multiple entries
 | 
						|
 * in this table.  Precisely, a codeword of length n will be represented
 | 
						|
 * by 2**(max_codeword_len - n) entries in this table.  The 0-based index
 | 
						|
 * of each such entry will contain the corresponding codeword as a prefix
 | 
						|
 * when zero-padded on the left to 'max_codeword_len' binary digits.
 | 
						|
 *
 | 
						|
 * That's the basic idea, but we implement two optimizations regarding
 | 
						|
 * the format of the decode table itself:
 | 
						|
 *
 | 
						|
 * - For many compression formats, the maximum codeword length is too
 | 
						|
 *   long for it to be efficient to build the full decoding table
 | 
						|
 *   whenever a new prefix code is used.  Instead, we can build the table
 | 
						|
 *   using only 2**table_bits entries, where 'table_bits' is some number
 | 
						|
 *   less than or equal to 'max_codeword_len'.  Then, only codewords of
 | 
						|
 *   length 'table_bits' and shorter can be directly looked up.  For
 | 
						|
 *   longer codewords, the direct lookup instead produces the root of a
 | 
						|
 *   binary tree.  Using this tree, the decoder can do traditional
 | 
						|
 *   bit-by-bit decoding of the remainder of the codeword.  Child nodes
 | 
						|
 *   are allocated in extra entries at the end of the table; leaf nodes
 | 
						|
 *   contain symbols.  Note that the long-codeword case is, in general,
 | 
						|
 *   not performance critical, since in Huffman codes the most frequently
 | 
						|
 *   used symbols are assigned the shortest codeword lengths.
 | 
						|
 *
 | 
						|
 * - When we decode a symbol using a direct lookup of the table, we still
 | 
						|
 *   need to know its length so that the bitstream can be advanced by the
 | 
						|
 *   appropriate number of bits.  The simple solution is to simply retain
 | 
						|
 *   the 'lens' array and use the decoded symbol as an index into it.
 | 
						|
 *   However, this requires two separate array accesses in the fast path.
 | 
						|
 *   The optimization is to store the length directly in the decode
 | 
						|
 *   table.  We use the bottom 11 bits for the symbol and the top 5 bits
 | 
						|
 *   for the length.  In addition, to combine this optimization with the
 | 
						|
 *   previous one, we introduce a special case where the top 2 bits of
 | 
						|
 *   the length are both set if the entry is actually the root of a
 | 
						|
 *   binary tree.
 | 
						|
 *
 | 
						|
 * @decode_table:
 | 
						|
 *	The array in which to create the decoding table.  This must have
 | 
						|
 *	a length of at least ((2**table_bits) + 2 * num_syms) entries.
 | 
						|
 *
 | 
						|
 * @num_syms:
 | 
						|
 *	The number of symbols in the alphabet; also, the length of the
 | 
						|
 *	'lens' array.  Must be less than or equal to 2048.
 | 
						|
 *
 | 
						|
 * @table_bits:
 | 
						|
 *	The order of the decode table size, as explained above.  Must be
 | 
						|
 *	less than or equal to 13.
 | 
						|
 *
 | 
						|
 * @lens:
 | 
						|
 *	An array of length @num_syms, indexable by symbol, that gives the
 | 
						|
 *	length of the codeword, in bits, for that symbol.  The length can
 | 
						|
 *	be 0, which means that the symbol does not have a codeword
 | 
						|
 *	assigned.
 | 
						|
 *
 | 
						|
 * @max_codeword_len:
 | 
						|
 *	The longest codeword length allowed in the compression format.
 | 
						|
 *	All entries in 'lens' must be less than or equal to this value.
 | 
						|
 *	This must be less than or equal to 23.
 | 
						|
 *
 | 
						|
 * @working_space
 | 
						|
 *	A temporary array of length '2 * (max_codeword_len + 1) +
 | 
						|
 *	num_syms'.
 | 
						|
 *
 | 
						|
 * Returns 0 on success, or -1 if the lengths do not form a valid prefix
 | 
						|
 * code.
 | 
						|
 */
 | 
						|
int make_huffman_decode_table(u16 decode_table[], const u32 num_syms,
 | 
						|
			      const u32 table_bits, const u8 lens[],
 | 
						|
			      const u32 max_codeword_len,
 | 
						|
			      u16 working_space[])
 | 
						|
{
 | 
						|
	const u32 table_num_entries = 1 << table_bits;
 | 
						|
	u16 * const len_counts = &working_space[0];
 | 
						|
	u16 * const offsets = &working_space[1 * (max_codeword_len + 1)];
 | 
						|
	u16 * const sorted_syms = &working_space[2 * (max_codeword_len + 1)];
 | 
						|
	int left;
 | 
						|
	void *decode_table_ptr;
 | 
						|
	u32 sym_idx;
 | 
						|
	u32 codeword_len;
 | 
						|
	u32 stores_per_loop;
 | 
						|
	u32 decode_table_pos;
 | 
						|
	u32 len;
 | 
						|
	u32 sym;
 | 
						|
 | 
						|
	/* Count how many symbols have each possible codeword length.
 | 
						|
	 * Note that a length of 0 indicates the corresponding symbol is not
 | 
						|
	 * used in the code and therefore does not have a codeword.
 | 
						|
	 */
 | 
						|
	for (len = 0; len <= max_codeword_len; len++)
 | 
						|
		len_counts[len] = 0;
 | 
						|
	for (sym = 0; sym < num_syms; sym++)
 | 
						|
		len_counts[lens[sym]]++;
 | 
						|
 | 
						|
	/* We can assume all lengths are <= max_codeword_len, but we
 | 
						|
	 * cannot assume they form a valid prefix code.  A codeword of
 | 
						|
	 * length n should require a proportion of the codespace equaling
 | 
						|
	 * (1/2)^n.  The code is valid if and only if the codespace is
 | 
						|
	 * exactly filled by the lengths, by this measure.
 | 
						|
	 */
 | 
						|
	left = 1;
 | 
						|
	for (len = 1; len <= max_codeword_len; len++) {
 | 
						|
		left <<= 1;
 | 
						|
		left -= len_counts[len];
 | 
						|
		if (left < 0) {
 | 
						|
			/* The lengths overflow the codespace; that is, the code
 | 
						|
			 * is over-subscribed.
 | 
						|
			 */
 | 
						|
			return -1;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (left) {
 | 
						|
		/* The lengths do not fill the codespace; that is, they form an
 | 
						|
		 * incomplete set.
 | 
						|
		 */
 | 
						|
		if (left == (1 << max_codeword_len)) {
 | 
						|
			/* The code is completely empty.  This is arguably
 | 
						|
			 * invalid, but in fact it is valid in LZX and XPRESS,
 | 
						|
			 * so we must allow it.  By definition, no symbols can
 | 
						|
			 * be decoded with an empty code.  Consequently, we
 | 
						|
			 * technically don't even need to fill in the decode
 | 
						|
			 * table.  However, to avoid accessing uninitialized
 | 
						|
			 * memory if the algorithm nevertheless attempts to
 | 
						|
			 * decode symbols using such a code, we zero out the
 | 
						|
			 * decode table.
 | 
						|
			 */
 | 
						|
			memset(decode_table, 0,
 | 
						|
			       table_num_entries * sizeof(decode_table[0]));
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Sort the symbols primarily by length and secondarily by symbol order.
 | 
						|
	 */
 | 
						|
 | 
						|
	/* Initialize 'offsets' so that offsets[len] for 1 <= len <=
 | 
						|
	 * max_codeword_len is the number of codewords shorter than 'len' bits.
 | 
						|
	 */
 | 
						|
	offsets[1] = 0;
 | 
						|
	for (len = 1; len < max_codeword_len; len++)
 | 
						|
		offsets[len + 1] = offsets[len] + len_counts[len];
 | 
						|
 | 
						|
	/* Use the 'offsets' array to sort the symbols.  Note that we do not
 | 
						|
	 * include symbols that are not used in the code.  Consequently, fewer
 | 
						|
	 * than 'num_syms' entries in 'sorted_syms' may be filled.
 | 
						|
	 */
 | 
						|
	for (sym = 0; sym < num_syms; sym++)
 | 
						|
		if (lens[sym])
 | 
						|
			sorted_syms[offsets[lens[sym]]++] = sym;
 | 
						|
 | 
						|
	/* Fill entries for codewords with length <= table_bits
 | 
						|
	 * --- that is, those short enough for a direct mapping.
 | 
						|
	 *
 | 
						|
	 * The table will start with entries for the shortest codeword(s), which
 | 
						|
	 * have the most entries.  From there, the number of entries per
 | 
						|
	 * codeword will decrease.
 | 
						|
	 */
 | 
						|
	decode_table_ptr = decode_table;
 | 
						|
	sym_idx = 0;
 | 
						|
	codeword_len = 1;
 | 
						|
	stores_per_loop = (1 << (table_bits - codeword_len));
 | 
						|
	for (; stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) {
 | 
						|
		u32 end_sym_idx = sym_idx + len_counts[codeword_len];
 | 
						|
 | 
						|
		for (; sym_idx < end_sym_idx; sym_idx++) {
 | 
						|
			u16 entry;
 | 
						|
			u16 *p;
 | 
						|
			u32 n;
 | 
						|
 | 
						|
			entry = ((u32)codeword_len << 11) | sorted_syms[sym_idx];
 | 
						|
			p = (u16 *)decode_table_ptr;
 | 
						|
			n = stores_per_loop;
 | 
						|
 | 
						|
			do {
 | 
						|
				*p++ = entry;
 | 
						|
			} while (--n);
 | 
						|
 | 
						|
			decode_table_ptr = p;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* If we've filled in the entire table, we are done.  Otherwise,
 | 
						|
	 * there are codewords longer than table_bits for which we must
 | 
						|
	 * generate binary trees.
 | 
						|
	 */
 | 
						|
	decode_table_pos = (u16 *)decode_table_ptr - decode_table;
 | 
						|
	if (decode_table_pos != table_num_entries) {
 | 
						|
		u32 j;
 | 
						|
		u32 next_free_tree_slot;
 | 
						|
		u32 cur_codeword;
 | 
						|
 | 
						|
		/* First, zero out the remaining entries.  This is
 | 
						|
		 * necessary so that these entries appear as
 | 
						|
		 * "unallocated" in the next part.  Each of these entries
 | 
						|
		 * will eventually be filled with the representation of
 | 
						|
		 * the root node of a binary tree.
 | 
						|
		 */
 | 
						|
		j = decode_table_pos;
 | 
						|
		do {
 | 
						|
			decode_table[j] = 0;
 | 
						|
		} while (++j != table_num_entries);
 | 
						|
 | 
						|
		/* We allocate child nodes starting at the end of the
 | 
						|
		 * direct lookup table.  Note that there should be
 | 
						|
		 * 2*num_syms extra entries for this purpose, although
 | 
						|
		 * fewer than this may actually be needed.
 | 
						|
		 */
 | 
						|
		next_free_tree_slot = table_num_entries;
 | 
						|
 | 
						|
		/* Iterate through each codeword with length greater than
 | 
						|
		 * 'table_bits', primarily in order of codeword length
 | 
						|
		 * and secondarily in order of symbol.
 | 
						|
		 */
 | 
						|
		for (cur_codeword = decode_table_pos << 1;
 | 
						|
		     codeword_len <= max_codeword_len;
 | 
						|
		     codeword_len++, cur_codeword <<= 1) {
 | 
						|
			u32 end_sym_idx = sym_idx + len_counts[codeword_len];
 | 
						|
 | 
						|
			for (; sym_idx < end_sym_idx; sym_idx++, cur_codeword++) {
 | 
						|
				/* 'sorted_sym' is the symbol represented by the
 | 
						|
				 * codeword.
 | 
						|
				 */
 | 
						|
				u32 sorted_sym = sorted_syms[sym_idx];
 | 
						|
				u32 extra_bits = codeword_len - table_bits;
 | 
						|
				u32 node_idx = cur_codeword >> extra_bits;
 | 
						|
 | 
						|
				/* Go through each bit of the current codeword
 | 
						|
				 * beyond the prefix of length @table_bits and
 | 
						|
				 * walk the appropriate binary tree, allocating
 | 
						|
				 * any slots that have not yet been allocated.
 | 
						|
				 *
 | 
						|
				 * Note that the 'pointer' entry to the binary
 | 
						|
				 * tree, which is stored in the direct lookup
 | 
						|
				 * portion of the table, is represented
 | 
						|
				 * identically to other internal (non-leaf)
 | 
						|
				 * nodes of the binary tree; it can be thought
 | 
						|
				 * of as simply the root of the tree.  The
 | 
						|
				 * representation of these internal nodes is
 | 
						|
				 * simply the index of the left child combined
 | 
						|
				 * with the special bits 0xC000 to distinguish
 | 
						|
				 * the entry from direct mapping and leaf node
 | 
						|
				 * entries.
 | 
						|
				 */
 | 
						|
				do {
 | 
						|
					/* At least one bit remains in the
 | 
						|
					 * codeword, but the current node is an
 | 
						|
					 * unallocated leaf.  Change it to an
 | 
						|
					 * internal node.
 | 
						|
					 */
 | 
						|
					if (decode_table[node_idx] == 0) {
 | 
						|
						decode_table[node_idx] =
 | 
						|
							next_free_tree_slot | 0xC000;
 | 
						|
						decode_table[next_free_tree_slot++] = 0;
 | 
						|
						decode_table[next_free_tree_slot++] = 0;
 | 
						|
					}
 | 
						|
 | 
						|
					/* Go to the left child if the next bit
 | 
						|
					 * in the codeword is 0; otherwise go to
 | 
						|
					 * the right child.
 | 
						|
					 */
 | 
						|
					node_idx = decode_table[node_idx] & 0x3FFF;
 | 
						|
					--extra_bits;
 | 
						|
					node_idx += (cur_codeword >> extra_bits) & 1;
 | 
						|
				} while (extra_bits != 0);
 | 
						|
 | 
						|
				/* We've traversed the tree using the entire
 | 
						|
				 * codeword, and we're now at the entry where
 | 
						|
				 * the actual symbol will be stored.  This is
 | 
						|
				 * distinguished from internal nodes by not
 | 
						|
				 * having its high two bits set.
 | 
						|
				 */
 | 
						|
				decode_table[node_idx] = sorted_sym;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 |