213 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			213 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
# SPDX-License-Identifier: GPL-2.0-only
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#
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# Input device configuration
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#
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menu "Input device support"
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config INPUT
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	tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT
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	default y
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	help
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	  Say Y here if you have any input device (mouse, keyboard, tablet,
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	  joystick, steering wheel ...) connected to your system and want
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	  it to be available to applications. This includes standard PS/2
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	  keyboard and mouse.
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	  Say N here if you have a headless (no monitor, no keyboard) system.
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	  More information is available: <file:Documentation/input/input.rst>
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	  If unsure, say Y.
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	  To compile this driver as a module, choose M here: the
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	  module will be called input.
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if INPUT
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config INPUT_LEDS
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	tristate "Export input device LEDs in sysfs"
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	depends on LEDS_CLASS
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	default INPUT
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	help
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	  Say Y here if you would like to export LEDs on input devices
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	  as standard LED class devices in sysfs.
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	  If unsure, say Y.
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	  To compile this driver as a module, choose M here: the
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	  module will be called input-leds.
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config INPUT_FF_MEMLESS
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	tristate "Support for memoryless force-feedback devices"
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	help
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	  Say Y here if you have memoryless force-feedback input device
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	  such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
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	  Power 2, or similar. You will also need to enable hardware-specific
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	  driver.
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	  If unsure, say N.
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	  To compile this driver as a module, choose M here: the
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	  module will be called ff-memless.
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config INPUT_SPARSEKMAP
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	tristate "Sparse keymap support library"
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	help
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	  Say Y here if you are using a driver for an input
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	  device that uses sparse keymap. This option is only
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	  useful for out-of-tree drivers since in-tree drivers
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	  select it automatically.
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	  If unsure, say N.
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	  To compile this driver as a module, choose M here: the
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	  module will be called sparse-keymap.
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config INPUT_MATRIXKMAP
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	tristate "Matrix keymap support library"
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	help
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	  Say Y here if you are using a driver for an input
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	  device that uses matrix keymap. This option is only
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	  useful for out-of-tree drivers since in-tree drivers
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	  select it automatically.
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	  If unsure, say N.
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	  To compile this driver as a module, choose M here: the
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	  module will be called matrix-keymap.
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config INPUT_VIVALDIFMAP
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	tristate
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	help
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	  ChromeOS Vivaldi keymap support library. This is a hidden
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	  option so that drivers can use common code to parse and
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	  expose the vivaldi function row keymap.
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comment "Userland interfaces"
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config INPUT_MOUSEDEV
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	tristate "Mouse interface"
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	help
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	  Say Y here if you want your mouse to be accessible as char devices
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	  13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
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	  emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
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	  programs (including SVGAlib, GPM and X) will be able to use your
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	  mouse.
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	  If unsure, say Y.
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	  To compile this driver as a module, choose M here: the
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	  module will be called mousedev.
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config INPUT_MOUSEDEV_PSAUX
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	bool "Provide legacy /dev/psaux device"
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	depends on INPUT_MOUSEDEV
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	help
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	  Say Y here if you want your mouse also be accessible as char device
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	  10:1 - /dev/psaux. The data available through /dev/psaux is exactly
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	  the same as the data from /dev/input/mice.
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	  If unsure, say Y.
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config INPUT_MOUSEDEV_SCREEN_X
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	int "Horizontal screen resolution"
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	depends on INPUT_MOUSEDEV
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	default "1024"
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	help
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	  If you're using a digitizer, or a graphic tablet, and want to use
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	  it as a mouse then the mousedev driver needs to know the X window
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	  screen resolution you are using to correctly scale the data. If
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	  you're not using a digitizer, this value is ignored.
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config INPUT_MOUSEDEV_SCREEN_Y
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	int "Vertical screen resolution"
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	depends on INPUT_MOUSEDEV
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	default "768"
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	help
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	  If you're using a digitizer, or a graphic tablet, and want to use
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	  it as a mouse then the mousedev driver needs to know the X window
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	  screen resolution you are using to correctly scale the data. If
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	  you're not using a digitizer, this value is ignored.
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config INPUT_JOYDEV
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	tristate "Joystick interface"
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	help
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	  Say Y here if you want your joystick or gamepad to be
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	  accessible as char device 13:0+ - /dev/input/jsX device.
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	  If unsure, say Y.
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	  More information is available: <file:Documentation/input/joydev/joystick.rst>
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	  To compile this driver as a module, choose M here: the
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	  module will be called joydev.
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config INPUT_EVDEV
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	tristate "Event interface"
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	help
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	  Say Y here if you want your input device events be accessible
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	  under char device 13:64+ - /dev/input/eventX in a generic way.
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	  To compile this driver as a module, choose M here: the
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	  module will be called evdev.
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config INPUT_EVBUG
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	tristate "Event debugging"
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	help
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	  Say Y here if you have a problem with the input subsystem and
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	  want all events (keypresses, mouse movements), to be output to
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	  the system log. While this is useful for debugging, it's also
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	  a security threat - your keypresses include your passwords, of
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	  course.
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	  If unsure, say N.
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	  To compile this driver as a module, choose M here: the
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	  module will be called evbug.
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config INPUT_APMPOWER
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	tristate "Input Power Event -> APM Bridge" if EXPERT
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	depends on INPUT && APM_EMULATION
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	help
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	  Say Y here if you want suspend key events to trigger a user
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	  requested suspend through APM. This is useful on embedded
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	  systems where such behaviour is desired without userspace
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	  interaction. If unsure, say N.
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	  To compile this driver as a module, choose M here: the
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	  module will be called apm-power.
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comment "Input Device Drivers"
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source "drivers/input/keyboard/Kconfig"
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source "drivers/input/mouse/Kconfig"
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source "drivers/input/joystick/Kconfig"
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source "drivers/input/tablet/Kconfig"
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source "drivers/input/touchscreen/Kconfig"
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source "drivers/input/remotectl/Kconfig"
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source "drivers/input/sensors/Kconfig"
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source "drivers/input/misc/Kconfig"
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source "drivers/input/rmi4/Kconfig"
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endif
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menu "Hardware I/O ports"
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source "drivers/input/serio/Kconfig"
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source "drivers/input/gameport/Kconfig"
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endmenu
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endmenu
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