71 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0
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#include <test_progs.h>
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#include "udp_limit.skel.h"
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#include <sys/types.h>
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#include <sys/socket.h>
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void test_udp_limit(void)
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{
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	struct udp_limit *skel;
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	int fd1 = -1, fd2 = -1;
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	int cgroup_fd;
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	cgroup_fd = test__join_cgroup("/udp_limit");
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	if (!ASSERT_GE(cgroup_fd, 0, "cg-join"))
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		return;
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	skel = udp_limit__open_and_load();
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	if (!ASSERT_OK_PTR(skel, "skel-load"))
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		goto close_cgroup_fd;
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	skel->links.sock = bpf_program__attach_cgroup(skel->progs.sock, cgroup_fd);
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	if (!ASSERT_OK_PTR(skel->links.sock, "cg_attach_sock"))
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		goto close_skeleton;
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	skel->links.sock_release = bpf_program__attach_cgroup(skel->progs.sock_release, cgroup_fd);
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	if (!ASSERT_OK_PTR(skel->links.sock_release, "cg_attach_sock_release"))
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		goto close_skeleton;
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	/* BPF program enforces a single UDP socket per cgroup,
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	 * verify that.
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	 */
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	fd1 = socket(AF_INET, SOCK_DGRAM, 0);
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	if (!ASSERT_GE(fd1, 0, "socket(fd1)"))
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		goto close_skeleton;
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	fd2 = socket(AF_INET, SOCK_DGRAM, 0);
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	if (!ASSERT_LT(fd2, 0, "socket(fd2)"))
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		goto close_skeleton;
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	/* We can reopen again after close. */
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	close(fd1);
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	fd1 = -1;
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	fd1 = socket(AF_INET, SOCK_DGRAM, 0);
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	if (!ASSERT_GE(fd1, 0, "socket(fd1-again)"))
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		goto close_skeleton;
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	/* Make sure the program was invoked the expected
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	 * number of times:
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	 * - open fd1           - BPF_CGROUP_INET_SOCK_CREATE
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	 * - attempt to openfd2 - BPF_CGROUP_INET_SOCK_CREATE
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	 * - close fd1          - BPF_CGROUP_INET_SOCK_RELEASE
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	 * - open fd1 again     - BPF_CGROUP_INET_SOCK_CREATE
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	 */
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	if (!ASSERT_EQ(skel->bss->invocations, 4, "bss-invocations"))
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		goto close_skeleton;
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	/* We should still have a single socket in use */
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	if (!ASSERT_EQ(skel->bss->in_use, 1, "bss-in_use"))
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		goto close_skeleton;
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close_skeleton:
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	if (fd1 >= 0)
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		close(fd1);
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	if (fd2 >= 0)
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		close(fd2);
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	udp_limit__destroy(skel);
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close_cgroup_fd:
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	close(cgroup_fd);
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}
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