85 lines
2.5 KiB
C
85 lines
2.5 KiB
C
/*
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*
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* (C) COPYRIGHT 2011-2015,2017 ARM Limited. All rights reserved.
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*
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* This program is free software and is provided to you under the terms of the
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* GNU General Public License version 2 as published by the Free Software
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* Foundation, and any use by you of this program is subject to the terms
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* of such GNU licence.
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*
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* A copy of the licence is included with the program, and can also be obtained
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* from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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/**
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* @file mali_kbase_gpuprops.h
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* Base kernel property query APIs
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*/
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#ifndef _KBASE_GPUPROPS_H_
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#define _KBASE_GPUPROPS_H_
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#include "mali_kbase_gpuprops_types.h"
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/* Forward definition - see mali_kbase.h */
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struct kbase_device;
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/**
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* @brief Set up Kbase GPU properties.
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*
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* Set up Kbase GPU properties with information from the GPU registers
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*
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* @param kbdev The struct kbase_device structure for the device
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*/
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void kbase_gpuprops_set(struct kbase_device *kbdev);
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/**
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* kbase_gpuprops_set_features - Set up Kbase GPU properties
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* @kbdev: Device pointer
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*
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* This function sets up GPU properties that are dependent on the hardware
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* features bitmask. This function must be preceeded by a call to
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* kbase_hw_set_features_mask().
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*/
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void kbase_gpuprops_set_features(struct kbase_device *kbdev);
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/**
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* @brief Provide GPU properties to userside through UKU call.
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*
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* Fill the struct kbase_uk_gpuprops with values from GPU configuration registers.
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*
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* @param kctx The struct kbase_context structure
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* @param kbase_props A copy of the struct kbase_uk_gpuprops structure from userspace
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*
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* @return 0 on success. Any other value indicates failure.
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*/
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int kbase_gpuprops_uk_get_props(struct kbase_context *kctx, struct kbase_uk_gpuprops * const kbase_props);
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/**
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* kbase_gpuprops_populate_user_buffer - Populate the GPU properties buffer
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* @kbdev: The kbase device
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*
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* Fills kbdev->gpu_props->prop_buffer with the GPU properties for user
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* space to read.
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*/
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int kbase_gpuprops_populate_user_buffer(struct kbase_device *kbdev);
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/**
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* kbase_gpuprops_update_core_props_gpu_id - break down gpu id value
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* @gpu_props: the &base_gpu_props structure
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*
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* Break down gpu_id value stored in base_gpu_props::raw_props.gpu_id into
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* separate fields (version_status, minor_revision, major_revision, product_id)
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* stored in base_gpu_props::core_props.
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*/
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void kbase_gpuprops_update_core_props_gpu_id(base_gpu_props * const gpu_props);
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#endif /* _KBASE_GPUPROPS_H_ */
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