// SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note /* * * (C) COPYRIGHT 2010-2024 ARM Limited. All rights reserved. * * This program is free software and is provided to you under the terms of the * GNU General Public License version 2 as published by the Free Software * Foundation, and any use by you of this program is subject to the terms * of such GNU license. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you can access it online at * http://www.gnu.org/licenses/gpl-2.0.html. * */ /** * DOC: Base kernel power management APIs */ #include #include #include #include #include #include #include #include int kbase_pm_powerup(struct kbase_device *kbdev, unsigned int flags) { return kbase_hwaccess_pm_powerup(kbdev, flags); } void kbase_pm_halt(struct kbase_device *kbdev) { kbase_hwaccess_pm_halt(kbdev); } void kbase_pm_context_active(struct kbase_device *kbdev) { (void)kbase_pm_context_active_handle_suspend(kbdev, KBASE_PM_SUSPEND_HANDLER_NOT_POSSIBLE); } int kbase_pm_context_active_handle_suspend_locked(struct kbase_device *kbdev, enum kbase_pm_suspend_handler suspend_handler) { int c; KBASE_DEBUG_ASSERT(kbdev != NULL); dev_dbg(kbdev->dev, "%s - reason = %d, pid = %d\n", __func__, suspend_handler, current->pid); lockdep_assert_held(&kbdev->pm.lock); /* If there is an Arbiter, wait for Arbiter to grant GPU back to KBase * so suspend request can be handled. */ if (kbase_arbiter_pm_ctx_active_handle_suspend(kbdev, suspend_handler)) return 1; if (kbase_pm_is_suspending(kbdev)) { switch (suspend_handler) { case KBASE_PM_SUSPEND_HANDLER_DONT_REACTIVATE: if (kbdev->pm.active_count != 0) break; fallthrough; case KBASE_PM_SUSPEND_HANDLER_DONT_INCREASE: return 1; case KBASE_PM_SUSPEND_HANDLER_NOT_POSSIBLE: fallthrough; default: KBASE_DEBUG_ASSERT_MSG(false, "unreachable"); break; } } c = ++kbdev->pm.active_count; KBASE_KTRACE_ADD(kbdev, PM_CONTEXT_ACTIVE, NULL, (u64)c); if (c == 1) { /* First context active: Power on the GPU and * any cores requested by the policy */ kbase_hwaccess_pm_gpu_active(kbdev); kbase_arbiter_pm_vm_event(kbdev, KBASE_VM_REF_EVENT); kbase_clk_rate_trace_manager_gpu_active(kbdev); } dev_dbg(kbdev->dev, "%s %d\n", __func__, kbdev->pm.active_count); return 0; } int kbase_pm_context_active_handle_suspend(struct kbase_device *kbdev, enum kbase_pm_suspend_handler suspend_handler) { int ret; kbase_pm_lock(kbdev); ret = kbase_pm_context_active_handle_suspend_locked(kbdev, suspend_handler); kbase_pm_unlock(kbdev); return ret; } KBASE_EXPORT_TEST_API(kbase_pm_context_active); void kbase_pm_context_idle_locked(struct kbase_device *kbdev) { int c; KBASE_DEBUG_ASSERT(kbdev != NULL); lockdep_assert_held(&kbdev->pm.lock); c = --kbdev->pm.active_count; KBASE_KTRACE_ADD(kbdev, PM_CONTEXT_IDLE, NULL, (u64)c); KBASE_DEBUG_ASSERT(c >= 0); if (c == 0) { /* Last context has gone idle */ kbase_hwaccess_pm_gpu_idle(kbdev); kbase_clk_rate_trace_manager_gpu_idle(kbdev); /* Wake up anyone waiting for this to become 0 (e.g. suspend). * The waiters must synchronize with us by locking the pm.lock * after waiting. */ wake_up(&kbdev->pm.zero_active_count_wait); } dev_dbg(kbdev->dev, "%s %d (pid = %d)\n", __func__, kbdev->pm.active_count, current->pid); } void kbase_pm_context_idle(struct kbase_device *kbdev) { kbase_pm_lock(kbdev); kbase_pm_context_idle_locked(kbdev); kbase_pm_unlock(kbdev); } KBASE_EXPORT_TEST_API(kbase_pm_context_idle); static void reenable_hwcnt_on_resume(struct kbase_device *kbdev) { unsigned long flags; /* Re-enable GPU hardware counters */ #if MALI_USE_CSF kbase_csf_scheduler_spin_lock(kbdev, &flags); kbase_hwcnt_context_enable(kbdev->hwcnt_gpu_ctx); kbase_csf_scheduler_spin_unlock(kbdev, flags); #else spin_lock_irqsave(&kbdev->hwaccess_lock, flags); kbase_hwcnt_context_enable(kbdev->hwcnt_gpu_ctx); spin_unlock_irqrestore(&kbdev->hwaccess_lock, flags); #endif /* Resume HW counters intermediaries. */ #if MALI_USE_CSF if (kbdev->csf.firmware_inited) #endif { kbase_kinstr_prfcnt_resume(kbdev->kinstr_prfcnt_ctx); } } static void resume_job_scheduling(struct kbase_device *kbdev) { #if !MALI_USE_CSF /* Resume any blocked atoms (which may cause contexts to be scheduled in * and dependent atoms to run) */ kbase_resume_suspended_soft_jobs(kbdev); /* Resume the Job Scheduler and associated components, and start running * atoms */ kbasep_js_resume(kbdev); #else kbase_csf_scheduler_pm_resume(kbdev); #endif } int kbase_pm_driver_suspend(struct kbase_device *kbdev) { bool scheduling_suspended = false; bool timers_halted = false; /* Suspend HW counter intermediaries. This blocks until workers and timers * are no longer running. */ #if MALI_USE_CSF if (kbdev->csf.firmware_inited) #endif { kbase_kinstr_prfcnt_suspend(kbdev->kinstr_prfcnt_ctx); } /* Disable GPU hardware counters. * This call will block until counters are disabled. */ kbase_hwcnt_context_disable(kbdev->hwcnt_gpu_ctx); mutex_lock(&kbdev->pm.lock); if (WARN_ON(kbase_pm_is_suspending(kbdev))) { mutex_unlock(&kbdev->pm.lock); /* No error handling for this condition */ return 0; } kbdev->pm.suspending = true; mutex_unlock(&kbdev->pm.lock); if (kbase_has_arbiter(kbdev)) { unsigned long flags; #if MALI_USE_CSF spin_lock_irqsave(&kbdev->hwaccess_lock, flags); kbase_disjoint_state_up(kbdev); spin_unlock_irqrestore(&kbdev->hwaccess_lock, flags); #else unsigned int i; spin_lock_irqsave(&kbdev->hwaccess_lock, flags); kbdev->js_data.runpool_irq.submit_allowed = 0; kbase_disjoint_state_up(kbdev); for (i = 0; i < kbdev->gpu_props.num_job_slots; i++) kbase_job_slot_softstop(kbdev, i, NULL); spin_unlock_irqrestore(&kbdev->hwaccess_lock, flags); #endif } /* From now on, the active count will drop towards zero. Sometimes, * it'll go up briefly before going down again. However, once * it reaches zero it will stay there - guaranteeing that we've idled * all pm references */ #if !MALI_USE_CSF /* Suspend job scheduler and associated components, so that it releases all * the PM active count references */ kbasep_js_suspend(kbdev); #else if (kbase_csf_scheduler_pm_suspend(kbdev)) goto exit; #endif scheduling_suspended = true; /* Wait for the active count to reach zero. This is not the same as * waiting for a power down, since not all policies power down when this * reaches zero. */ dev_dbg(kbdev->dev, ">wait_event - waiting for active_count == 0 (pid = %d)\n", current->pid); wait_event(kbdev->pm.zero_active_count_wait, kbdev->pm.active_count == 0); dev_dbg(kbdev->dev, ">wait_event - waiting done\n"); #if MALI_USE_CSF /* At this point, any kbase context termination should either have run to * completion and any further context termination can only begin after * the system resumes. Therefore, it is now safe to skip taking the context * list lock when traversing the context list. */ if (kbase_csf_kcpu_queue_halt_timers(kbdev)) goto exit; #endif timers_halted = true; /* NOTE: We synchronize with anything that was just finishing a * kbase_pm_context_idle() call by locking the pm.lock below */ if (kbase_hwaccess_pm_suspend(kbdev)) { /* No early return yet */ if (kbase_has_arbiter(kbdev)) WARN_ON_ONCE(1); else goto exit; } if (kbase_has_arbiter(kbdev)) { mutex_lock(&kbdev->pm.arb_vm_state->vm_state_lock); kbase_arbiter_pm_vm_stopped(kbdev); mutex_unlock(&kbdev->pm.arb_vm_state->vm_state_lock); } #if MALI_USE_CSF kbase_backend_invalidate_gpu_timestamp_offset(kbdev); #endif return 0; exit: if (timers_halted) { #if MALI_USE_CSF /* Resume the timers in case of suspend failure. But that needs to * be done before clearing the 'pm.suspending' flag so as to keep the * context termination blocked. */ kbase_csf_kcpu_queue_resume_timers(kbdev); #endif } mutex_lock(&kbdev->pm.lock); kbdev->pm.suspending = false; mutex_unlock(&kbdev->pm.lock); if (scheduling_suspended) resume_job_scheduling(kbdev); reenable_hwcnt_on_resume(kbdev); /* Wake up the threads blocked on the completion of System suspend/resume */ wake_up_all(&kbdev->pm.resume_wait); return -1; } void kbase_pm_driver_resume(struct kbase_device *kbdev, bool arb_gpu_start) { CSTD_UNUSED(arb_gpu_start); /* MUST happen before any pm_context_active calls occur */ kbase_hwaccess_pm_resume(kbdev); /* Initial active call, to power on the GPU/cores if needed */ if (kbase_has_arbiter(kbdev)) { if (kbase_pm_context_active_handle_suspend( kbdev, (arb_gpu_start ? KBASE_PM_SUSPEND_HANDLER_VM_GPU_GRANTED : KBASE_PM_SUSPEND_HANDLER_NOT_POSSIBLE))) return; } else kbase_pm_context_active(kbdev); resume_job_scheduling(kbdev); #if MALI_USE_CSF kbase_csf_kcpu_queue_resume_timers(kbdev); #endif /* Matching idle call, to power off the GPU/cores if we didn't actually * need it and the policy doesn't want it on */ kbase_pm_context_idle(kbdev); reenable_hwcnt_on_resume(kbdev); /* System resume callback is complete */ kbdev->pm.resuming = false; /* Unblock the threads waiting for the completion of System suspend/resume */ wake_up_all(&kbdev->pm.resume_wait); } int kbase_pm_suspend(struct kbase_device *kbdev) { int result = 0; if (kbase_has_arbiter(kbdev)) kbase_arbiter_pm_vm_event(kbdev, KBASE_VM_OS_SUSPEND_EVENT); else result = kbase_pm_driver_suspend(kbdev); return result; } void kbase_pm_resume(struct kbase_device *kbdev) { if (kbase_has_arbiter(kbdev)) kbase_arbiter_pm_vm_event(kbdev, KBASE_VM_OS_RESUME_EVENT); else kbase_pm_driver_resume(kbdev, false); }